Microsoft Keynote CES 2009

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Some Key topics talk about in this Keynotes are:

Windows 7 — Lighter, Faster, and Reliability. Windows 7 Should boot quicker and faster, and enables cool new interface touch.

Windows 7 — Beta will be available Worldwide on January 9, 2009 and will be available for download on MSDN and Technet.  Also it will be available at : http://www.microsoft.com/windows/windows-7 For those who want to download it from Microsoft directly.

Windows Live Essentials — Windows live Messenger, Mail, and Photo Gallery works with Windows XP, VISTA, and Windows 7. It is available for download worldwide. Dell will also be putting this on their consumer and small business computers.

Windows Mobile — 11 Different Mobile phones.

Verizon Mobile —  Windows Live Search will be available through Verizon and it’s a partnership with Microsoft.

Demo of Windows 7, Live, and Mobile:

Windows 7 will have Windows touch and be able to use net books with Windows 7.

Windows 7 has been designed with the Touch DNA in mind.

Windows Mobile demo with an Panoramic display.

Windows Live Demo —  Various things they discuss here including Photo’s and Silver light.

Windows XBOX:

[ad#ad2-left]Halo Wars — Strategy game and will Available February 28, 2009. The Bungie Will have a demo version February 5, 2009 and will be available for download.

Halo 3 ODST — Will be available in the Fall of 2009. New Characters, new events and will be like Halo 3.

Various stuff about Xbox Live 360

These were just the main things that I thought was important to let people know what was mainly the important highlights of this keynote. I will recommend everyone to go and watch it for yourself, I am sure I’ve missed something that someone would consider very important and understand that. This however is a personal and will be different in everyone. I watched this and am excited and can’t wait for windows 7 to be released so I can get my hands on this and see how it fairs with a Vista CPU and GPU. So only time will tell. I hope you enjoyed this little run down. Please feel free to leave a comment and talk about this or anything else in the Disqus community.

Bungie awards exclusive Recon armor to famous Halo 3 suiciders

WU thumb

Bungie Weekly Update: 10/26/07

Posted by Frankie at 10/26/2007 4:40 PM PDT

Banhammery

We’ve mentioned before that we have implemented lots of security and anti-cheating systems in Halo 3. We’ll never have it perfect because we cannot stop people being idiots, but it’s already significantly better than ever before. We’re about to activate a part of it that required a few weeks of folks playing in the wild before we’d gathered enough data to activate it. Well, we’re just about ready to swing the mighty mallet of justice and it should make a couple of types of cheating extinct very shortly.

Halo 3 has been available for precisely one month and we’re going to be working harder than ever to make sure it stays a safe and fair place to play for the next few years. So please bear with us and remember we’re always watching and more importantly, acting on the information we receive, whether it’s immediately visible or not.

Rank Amateurs

I’ve had a lot of mails from skilled Halo players saying things like, “Hey, I am stuck at level 41 skill level and I am not going up, so your skill system must be broken.” Actually, what you’re seeing is that it works. What the system is telling you, is that relative to the other players currently playing Halo 3, you are a level 41. You should not be going up in skill level until you become appreciably and significantly better.

If you suddenly developed a whole new level of headshot ability, for example you’d find that your skill level would rise commensurately. It is not, like your rank, supposed to climb inexorably based on experience, but rather to judge and determine your relative skill and match you with players of like skill. My experience is that games are closer, tighter and more fairly balanced than ever before. The spikes happen at the low end, as you mix it up with folks who haven’t played enough to determine a steady skill level. As you get better, progress will slow and eventually halt as the system determines your overall ability and uses that to find matches.

It’s important to note that it is an increasingly accurate estimate, designed to become more accurate over the long term. So don’t worry about dips in your performance, or unexpected sprees, those dips and spikes are not given much precedence by the system.

In theory, it is trying to put you in the most competitive matches. It is not some goal or trophy – it’s a tool.

Hmm to bad I don’t have a Xbox 360!!! Go check out the videos!!

Bungie: We’re already at work on another Halo game, Halo 3 wasn’t the last

Bungie’s Community Leader Brian Jarrard has revealed that Bungie are already at work on another Halo game, but strictly speaking it is not Halo 3 but is based on the Halo universe and is a collaboration between Bungie and Peter Jackson. Jarrard simply stated that Halo 3 was definitely not the last Bungie Halo game. Moreover, he tried to dodge a question about how they would pitch future titles as they are an independent company which suggests that such a title could actually go multi-platform.

quote:

1UP: For all the super fans: does this mean Bungie won’t work on whatever “Halo 4” turns out to be?

Jarrard: Well we are already at work on another Halo game — I wouldn’t call it “Halo 4”, but it is based in the Halo Universe and represents a collaboration between Bungie and Peter Jackson. Halo 3 was definitely not the last Bungie Halo game.

1UP: And perhaps most importantly, this means we’re going to finally see some progress on Pimps at Sea, right?

Jarrard: Fortunately, Bungie LLC does retain ownership of the Pimps at Sea franchise so anything is possible!

I hope they make more PC console games

Bungie Studios Becomes Privately Held Independent Company

KIRKLAND, Wash. — Oct. 5, 2007 — Bungie and Microsoft Corp. today announced a plan for Bungie Studios, the developers of Microsoft’s “Halo” franchise, to become a privately held independent company, Bungie, LLC, in which Microsoft will hold a minority equity interest. As part of this transaction, Bungie and Microsoft have forged a deep and long-term development and publishing relationship focused on the continued success of the “Halo” franchise. It is also the intent of both parties to expand their partnership to include new IP created and owned by Bungie.

Bungie’s critically acclaimed Xbox 360® exclusive “Halo 3” achieved $300 million in global sales in its first week. Released on Tuesday, Sept. 25, “Halo 3” is the fastest-selling video game ever and already one of the most successful entertainment properties in history.

“This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to create world-class games,” said Harold Ryan, studio head for Bungie. “We will continue to develop with our primary focus on Microsoft’s platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through ‘Halo’ and beyond.”

“Working with Microsoft was great for us, it allowed us to grow as a team and make the ambitious, blockbuster games we all wanted to work on. And they will continue to be a great partner. But Bungie is like a shark. We have to keep moving to survive. We have to continually test ourselves, or we might as well be dolphins. Or manatees,” said Jason Jones, Bungie founder and partner.

Wow, I can guess what type of games there will come out with now!! I hope it comes full circle. I love there games.